![]() ![]() (NASDAQ: PWRD), and Cryptic Studios, Inc., an acclaimed developer of MMO games, along with CBS Consumer Products, have announced today the European launch of the free-to-play, massively multiplayer online role-playing game (MMORPG), Star Trek Online. (Amsterdam, Netherlands) MaPerfect World (Europe) B.V., the European subsidiary of Perfect World Co., Ltd. Popular Sci-fi MMO Releases French and German Versions Star Trek Online is over two years old, and has featured five seasons of content updates and made itself available at no-cost to players this past year.Ĭryptic Studios also publishes Champions Online. The European free-to-play launch brings German and French players into the fold with fully translated clients in their respective language. ![]() ![]() Only delusional fans and gaming masochists will find entertainment here.Ī copy of the Xbox 360 version of the game was provided for review by the publisher.Cryptic Studios and Perfect World Entertainment have officially launched Star Trek Online’s free-t0-play model in Europe. I don’t have the time or space to list all of the flaws and design missteps I found in this title. While not completely broken, it’s a ragged experience where I felt I was influencing my character on screen, but not really controlling him. This game made me want to skip the new movie. The Star Trek game is supposed to take place between the 2009 reboot and the upcoming Star Trek: Into Darkness. There are a few scenes that are actually displayed via split screen, with the same cinematic happening on the top and bottom displays. Most of the action and cinematics are separated by a generic fade to a transitional load screen. Transitional cut scenes are either missing, or they may as well be. The overall presentation not only feels unpolished, it feels unfinished. They fill the role of a generic conquering alien race. They look like small generic dinosaurs and don’t add anything compelling to the story. One early scene has Kirk holding off the Gorn while Spock mends the captain’s busted lag. There are a few co-op specific scenarios where you’ll be glad you have a partner. There are most likely other parts that will plague couch co-op, but I didn’t see them. Honestly, I had a full screen view for the second half of the game. My co-op partner barely made it through one, and quit the game for good in the middle of another. I was running blind in both those missions. The horizontal split makes it difficult, if not impossible, to see objectives above your character. The split screen implementation works against potential local co-op players in certain scenarios, mainly during a particular five minute space battle (the only space battle) and during the Frontier Station finale midway through the game. We never once used those abilities in the game. You can use your trusty tricorders to buff each other’s shields and weapons. Boost each other up to ledges, pry open doors, revive each other when someone goes down in combat. It’s a tired, straightforward third-person shooter as far as co-op is concerned. You can also leave your game open to the public if you fancy random experiences. Star Trek supports two player local co-op or two player online co-op. Overall the game was better with a partner. While co-op made it bearable, even that had its own specific flaws. I finished this mofo hoping there would be some redeeming quality. Star Trek is made up of 11 chapters which are broken down into more. Keep in mind, I’m only in the second level of the game. ![]()
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